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Senior Software Engineer - Build Systems - Metabuild

Adobe Inc.
United States, California, San Jose
801 N 34th St (Show on map)
May 17, 2025

Our Company

Changing the world through digital experiences is what Adobe's all about. We give everyone-from emerging artists to global brands-everything they need to design and deliver exceptional digital experiences! We're passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We're on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!

The Opportunity

Are you passionate about building high-impact developer tools and scalable infrastructure? Do you thrive on solving deep technical challenges that directly impact engineering velocity across dozens of teams? We are seeking a Senior Software Engineer to lead the development and continuous improvement of our Python-based build and dependency management system, purpose-built to support Adobe's broad ecosystem of applications.

In this role, you will own a critical part of Adobe's internal engineering platform, collaborate with product teams across multiple domains, and shape the future of how we build, integrate, and deliver high-quality software.

What You'll Do

Build System Development and Enhancement

  • Lead the design, development, and evolution of Adobe's in-house Python-based build system, supporting complex C++ projects and multi-platform toolchains.
  • Architect a scalable, cross-platform build workflow that supports nested dependencies, distributed build strategies, and high-throughput development pipelines.
  • Integrate support for a wide range of compilers and platforms including Windows, macOS, Linux, iOS, Android, WASM, ARM, and x64.
  • Partner with engineering teams to understand build system requirements, identify bottlenecks, and deliver solutions that optimize build times and developer experience.
  • Propose and implement cloud-based build and deployment strategies for both internal artifacts and public-facing SDKs and APIs.
  • Emphasize system extensibility, documentation, and developer self-service as key principles of design and delivery.

Group Collaboration and Knowledge Sharing

  • Collaborate cross-functionally to establish standards, drive adoption of best practices, and support teams integrating with the build ecosystem.
  • Document and maintain build system usage guidelines, tooling configurations, and onboarding workflows to ensure a frictionless developer experience.
  • Mentor junior engineers and partner with peers to foster a strong, inclusive culture of learning and platform ownership.

Continuous Integration and Delivery

  • Maintain robust CI/CD pipeline optimized for the in-house build system.
  • Ensure fast, reliable, and secure delivery workflows with focus on caching, parallelization, and release artifact integrity.
  • Proactively analyze pipeline performance and work with stakeholders to drive continuous improvement.

Infrastructure Ownership

  • Operate and maintain the cloud infrastructure underpinning the build system and related DevOps services.
  • Monitor system performance and health, implement upgrades and patches, and drive automation efforts to maintain operational excellence.
  • Lead incident response and root cause analysis for infrastructure or build-related outages, ensuring corrective actions are implemented.

What You'll Need to Success

  • 10+ years of experience as a software engineer, with significant contributions to internal infrastructure or developer platforms.
  • 5+ years building tools for developers-SDKs, libraries, CLI utilities, or DevOps platforms.
  • Deep understanding of the C/C++ compilation and linking model, including platform-specific constraints and performance tuning.
  • Extensive experience with Python, including asynchronous programming and system-level scripting.
  • Familiarity with modern C++ (C++11 and beyond) and build toolchains for cross-platform development.
  • Demonstrated ability to architect scalable systems, write detailed technical documentation, and deliver polished engineering solutions.
  • Excellent communication, mentorship, and collaboration skills, with a proven track record of driving impact across diverse teams.

Bonus Qualifications (Great to Have)

  • Expert-level knowledge of CMake, including use of toolchains, generator expressions, and integration with IDEs (Visual Studio, Xcode).
  • Experience with other open-source build systems like Bazel, Buck, or Ninja, including evaluating trade-offs and designing custom integrations.
  • Experience managing monorepos, cloud-based artifact repositories, and build orchestration services.
  • Contributions to open-source build infrastructure or tools used in large-scale developer environments.
  • Familiarity with systems for distributing and managing internal developer tools and APIs in a self-service model.

Why Adobe?

At Adobe, we believe great experiences have the power to inspire, transform, and move the world forward. We're passionate about empowering our employees to do their best work by investing in technology, fostering innovation, and cultivating a diverse and inclusive environment. If you're looking to shape the future of developer infrastructure and leave a lasting mark on how software gets built, we'd love to hear from you.

Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this positionis $153,600 -- $286,600 annually. Paywithin this range varies by work locationand may also depend on job-related knowledge, skills,and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

State-Specific Notices:

California:

Fair Chance Ordinances

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and "fair chance" ordinances.

Colorado:

Application Window Notice

If this role is open to hiring in Colorado (as listed on the job posting), the application window will remain open until at least the date and time stated above in Pacific Time, in compliance with Colorado pay transparency regulations. If this role does not have Colorado listed as a hiring location, no specific application window applies, and the posting may close at any time based on hiring needs.

Massachusetts:

Massachusetts Legal Notice

It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.

Adobe is proud to be an Equal Employment Opportunityemployer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law. Learn more.

Adobe aims to make Adobe.com accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.comor call (408) 536-3015.

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